iOS App Development for Hypnosis Downloads

Hypnosis Downloads has been launched by a UK-based startup specializing in research-based psychological training.

  • Duration 2013 – 2015
  • Team 4 members
  • Type Self service
  • Industry HealthTech
  • Platforms iOS

Project idea

The client already offered mp3 audios for hypnotic treatment via a website upon approaching IT Craft. The project goal was a mobile application to help users manage audio recordings on the go and offline. The client planned to start the mobile presence with an iOS app.

Target Audience

The service is popular among individuals seeking support, personal development, or stress relief. They use hypnotic treatment for different situations, such as personal productivity, enjoyment of life, communication improvement, and other disturbing problems.

Results

  • 4.75/5.0

    Average app rating

  • 500,000+

    Product users

The IT Craft team launched an app for Uncommon Knowledge, enabling users to keep all downloads in one place, create playlists with scripts on the problems the user wants to solve, e.g., quit smoking, increase productivity, or fight anxiety.

The IT Craft team launched an app for Uncommon Knowledge, enabling users to keep all downloads in one place, create playlists with scripts on the problems the user wants to solve, e.g., quit smoking, increase productivity, or fight anxiety.

Core Tech

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    iOS

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    CoreData

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    Networking

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    MediaPlayer

Project challenges

  • IT Craft engineers needed to integrate the new app with the existing website. For it, developers carefully evaluated the app architecture and implementation path.
    Performance optimization was among the top priorities, addressing several concerns, such as battery life, memory usage, and immediate app response. The development team optimized algorithms and used platform-specific tools. 
  • The team was required to design and implement robust mechanisms to seamlessly synchronize user profiles, ensuring instant availability of downloaded files.
    iOS receives regular updates. Compatibility with the new iOS versions provided challenges, requiring the development team to improve and fine-tune the app code base.

Planning

Input

The client initially had:

  • A website containing training materials
  • The growing popularity of the provided resource
  • A plan of project expansion

Analysis

Our team:

  • Made an estimate based on provided requirements
  • Prepared a roadmap and project documentation
  • Worked on app development and improvement

Result

Our work resulted in:

  • An iOS app delivery based on discussed requirements
  • Bug fixes, tech updates, and improvements
  • Delivery of new required features

Business benefits

Integrated solution

The team provided an integral solution, ensuring end users could easily access the purchased materials from the iOS app. 

Agile workflow

Short Sprints on the project enabled the client to evaluate immediate results and adjust priorities if necessary.

Expertise

The client received all the tech support needed to launch and maintain a top-level iOS app.

QA and Testing

IT Craft engineers focused specifically on QA and bug fixing, troubleshooting emerging issues as soon as possible.

Main project features

Library

Users store purchases on their devices while software synchronizes profiles automatically.

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Media player

It is easy to play downloaded files via the built-in media player. Access is granted even without an Internet connection.

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Playlists

Users can create playlists, categorizing downloads based on specific topics such as personal productivity, phobia treatment, stress management, and more.

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Project timeline

  • Project timeline

    2013 – 2015

Technologies

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    iOS SDK

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    CoreData

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    Networking

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    MediaPlayer